Hi, I'm Ryan Dunne. I'm currently a 3D Artist living in the great city of Austin, Texas. I grew up here, but went for some late night BBQ one evening, got lost, and somehow ended up in California....for 10+ years. California took care of me like a wolf mother finding a tiny feral child in the woods. She treated me as her own. I loved her. She taught me to hunt, growl, howl, and use a Wacom Tablet. Here, I worked for VFX studios and game companies such as The Orphanage, Electronic Arts and Microsoft. But, as is the case in all of nature, it was eventually time to leave the pack. Using my newly acquired sense of smell....I was finally able to make the trek home.
Some things I picked up along the way:
- Character and creature concept design
- High-poly hard-surface and organic modeling
- Efficient and fast UV Layout
- Realistic or stylized texture painting
- Lighting and rendering using Mental Ray
- Advanced operator of Maya, ZBrush, Photoshop, After Effects
- Traditional art skills (figure drawing, design, illustration)